cracked wood and hole PBR texture with rich color variation

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Cracked Wood And Hole With Rich Color Variation seamless PBR texture preview
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Texture Info

IDcracked-seamless-pbr-cracked-wood-texture-with-central-hole
CategoryCracked & Holes
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless 3D PBR texture captures a detailed view of a weathered, cracked wooden surface characterized by a central, deep hole surrounded by radial fractures extending outward. The wood displays rich color variations, ranging from light beige and warm oranges to dark browns and charred blacks, giving a natural aged and partially burnt appearance. The numerous cracks vary in width, some deep and jagged, while others are fine fissures tracing intricate patterns across the wood grain. The surface feels dry and rough, showing clear signs of natural deterioration and possible charring or weather exposure. The radial crack pattern creates a distinct visual focus on the central hole, adding a strong structural element to this texture. Perfectly tileable and PBR-ready at 4K resolution, it suits 3D artists working in Blender, Unreal Engine, Unity, 3ds Max, or Cinema 4D. Use it to enhance scenes requiring authentic damaged wooden surfaces — think ruined cabins, old fence posts, abandoned industrial props, or post-apocalyptic settings. The texture’s natural color palette and organic detail bring realism to any environment needing a cracked, hollowed wood effect without repetition artifacts.
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Best Uses for This Texture

  • Wood floors, parquet and wall panels
  • Furniture, cabinets and product renders
  • Rustic beams, fences and exterior props
  • Game environment surfaces
  • Archviz interiors and close-up material shots

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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