cracked volcanic lava rock PBR texture with glowing fissures

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Cracked Volcanic Lava Rock With Glowing Fissures seamless PBR texture preview
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Texture Info

IDcracked-seamless-pbr-cracked-volcanic-lava-rock-texture-4k-8
CategoryCracked & Holes
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless 4K PBR texture captures the dramatic surface of cracked volcanic lava rock, featuring deeply fractured, jagged slabs of dark, almost black rock. The fissures between rocks glow with intense orange-red molten lava, creating a striking contrast against the rough, matte dark stone surfaces. The cracked pattern is irregular and organic, with sharp edges and layered rocky contours suggesting natural cooling and fracturing processes. The rock surfaces have a dry, matte feel with subtle fine texture and crevices adding to their realistic erosion. The luminous lava veins provide dynamic color variation and vivid highlight detail within the cracks, giving this texture a highly atmospheric and elemental aesthetic. This tileable and PBR-ready texture is ideal for 3D artists working in Blender, Unreal Engine, Unity, 3ds Max, or Cinema 4D for creating volcanic ground surfaces, sci-fi planets, asteroid terrains, or damaged industrial environments featuring molten or fiery elements. Its unique fiery fractured character makes it suitable for projects requiring dramatic rugged surfaces with a volcanic or post-apocalyptic feel.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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