This seamless PBR texture represents a highly detailed fractured glass surface, featuring a smooth yet intricately cracked network of reflective blue-tinted shards. The pattern reveals multifaceted, angular shards with crisp edges, creating an almost crystalline effect. Each shard exhibits varying reflection intensities and subtle specular highlights, producing a dynamic interplay of light and shadow that enhances its glossy, almost wet appearance. The cracks are irregularly shaped and interconnected, representing realistic breakage with sharp, jagged splits rather than smooth breaks. The overall color palette is dominated by cool blues and deep navy reflections, adding a futuristic, high-tech vibe to the material. With its high 4K resolution and PBR-ready setup, this texture allows for precise rendering of light reflection, roughness, and metallic properties in engines like Blender, Unreal Engine, Unity, 3ds Max, or Cinema 4D. Perfect for visualizing damaged glass panels, sci-fi objects, high-tech debris, or abstract crystalline surfaces in game environments, architectural visualization, and VFX projects. Its seamless tileability ensures effortless repetition across large surfaces without visible borders or pattern breaks, supporting versatile use in varied 3D scenes requiring realistic broken glass effects with a polished, reflective twist.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.