cracked and holed white plaster PBR texture with detailed fractures

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Cracked And Holed White Plaster With Detailed Fractures seamless PBR texture preview
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Texture Info

IDcracked-seamless-pbr-cracked-hole-plaster-texture-4k-2
CategoryCracked & Holes
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
Not verified
Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This highly detailed 4K seamless PBR texture captures a white plaster surface featuring a prominent circular hole surrounded by extensive cracking and peeling. The texture showcases an intricate network of sharp fractures spreading radially from the hole's jagged edges, convincingly representing a heavy impact or structural failure. Coloration is predominantly clean white plaster with subtle gray shadows inside the hole and deep black crevices within the cracks, enhancing depth and realism. The plaster surface appears dry, brittle, and weathered, with pieces flaking off and small debris scattered around the opening. The tileable nature of this texture ensures it seamlessly repeats without visible borders, making it perfect for 3D models, architectural visualizations, game assets, or VFX scenes requiring realistic damaged plaster walls or broken surfaces. It integrates smoothly with major 3D software and engines such as Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. This texture suits environments depicting abandoned buildings, renovation projects, or post-apocalyptic settings where cracked and torn plaster surfaces are essential for authenticity. Its rich detail and realistic shading effects help bring convincing decay to any digital project.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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