This highly detailed 4K seamless PBR texture captures a white plaster surface featuring a prominent circular hole surrounded by extensive cracking and peeling. The texture showcases an intricate network of sharp fractures spreading radially from the hole's jagged edges, convincingly representing a heavy impact or structural failure. Coloration is predominantly clean white plaster with subtle gray shadows inside the hole and deep black crevices within the cracks, enhancing depth and realism. The plaster surface appears dry, brittle, and weathered, with pieces flaking off and small debris scattered around the opening. The tileable nature of this texture ensures it seamlessly repeats without visible borders, making it perfect for 3D models, architectural visualizations, game assets, or VFX scenes requiring realistic damaged plaster walls or broken surfaces. It integrates smoothly with major 3D software and engines such as Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. This texture suits environments depicting abandoned buildings, renovation projects, or post-apocalyptic settings where cracked and torn plaster surfaces are essential for authenticity. Its rich detail and realistic shading effects help bring convincing decay to any digital project.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.