This 4K seamless PBR texture presents a richly detailed surface of cracked and chipped paint revealing vibrant layers underneath. The primary visible layers consist of a bold red topcoat, peeling away to expose bright white paint with underlying patches of bright blue and warm yellow. The paint surface exhibits natural fracturing, with jagged, torn edges around multiple irregular holes where the paint has flaked off entirely. Fine micro-cracks spread outward in random directions, enhancing the worn and distressed appearance. The texture’s tactile feel combines rough and brittle areas where the paint curls upward, contrasting with smoother remainders, evoking an environment long exposed to wear and age. The color palette’s bold contrast between the vivid red, blue, yellow, and white layers offers a striking visual impact, perfect for creating dramatic industrial, urban decay, or abstract art scenes. This tileable texture is PBR-ready, optimized for physically based rendering workflows in Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. It is ideal for enhancing 3D game assets, architectural visualizations, factory settings, or effects props requiring authentic cracked and holed painted surfaces with vivid multilayered colors. Its unique composition lends itself well to sci-fi environments and post-apocalyptic stages where the interplay of damaged paint and vibrant color patches enriches visual storytelling.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.
Can I use it in Blender, Unreal Engine and Unity?
Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.
Is commercial use allowed?
Commercial-use permission is not verified for this record. Confirm the original source and license before production use.