cracked and holed PBR texture of vibrant chipped paint layers

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Cracked And Holed Of Vibrant Chipped Paint Layers seamless PBR texture preview
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Texture Info

IDcracked-seamless-pbr-cracked-colorful-paint-texture-4k-2
CategoryCracked & Holes
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
Not verified
Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This 4K seamless PBR texture presents a richly detailed surface of cracked and chipped paint revealing vibrant layers underneath. The primary visible layers consist of a bold red topcoat, peeling away to expose bright white paint with underlying patches of bright blue and warm yellow. The paint surface exhibits natural fracturing, with jagged, torn edges around multiple irregular holes where the paint has flaked off entirely. Fine micro-cracks spread outward in random directions, enhancing the worn and distressed appearance. The texture’s tactile feel combines rough and brittle areas where the paint curls upward, contrasting with smoother remainders, evoking an environment long exposed to wear and age. The color palette’s bold contrast between the vivid red, blue, yellow, and white layers offers a striking visual impact, perfect for creating dramatic industrial, urban decay, or abstract art scenes. This tileable texture is PBR-ready, optimized for physically based rendering workflows in Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. It is ideal for enhancing 3D game assets, architectural visualizations, factory settings, or effects props requiring authentic cracked and holed painted surfaces with vivid multilayered colors. Its unique composition lends itself well to sci-fi environments and post-apocalyptic stages where the interplay of damaged paint and vibrant color patches enriches visual storytelling.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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