Cracked Wood Texture with Holes and Peeling Paint PBR Surface

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Cracked Wood with Holes and Peeling Paint Surface seamless PBR texture preview
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Texture Info

IDcracked-seamless-pbr-cracked-wood-texture-with-holes-and-peeling-paint
CategoryCracked & Holes
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This highly detailed seamless PBR texture features cracked and weathered wooden boards with notable holes and peeling layers of worn paint. The wood grain is prominently visible beneath fractured grey paint that flakes off revealing warm brown and burnt orange hues of the underlying timber. The surface texture is rough and eroded, exhibiting deep fissures, chipped edges, and wood grain distortions indicative of prolonged exposure to harsh weather conditions. Subtle variations in tone—from ashy greys to rusty oranges—add natural realism to the material. The pattern is vertically oriented, following the natural wood slabs with irregular cracks and decay. Several rounded holes and pits punctuate the surface, enhancing the aged and deteriorated aesthetic. This tileable 4K PBR-ready texture is optimized for use in Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. It works exceptionally well for creating rustic old walls, abandoned cabins, historic constructions, or post-apocalyptic wooden environments. Perfect for architectural visualization, game art, digital VFX, and product rendering where realistic aged wood surfaces with visible damage and paint degradation are required. Its seamless nature allows for extensive tiling without visible borders, making it versatile across various 3D projects seeking authentic decay and weathering effects.
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Best Uses for This Texture

  • Wood floors, parquet and wall panels
  • Furniture, cabinets and product renders
  • Rustic beams, fences and exterior props
  • Game environment surfaces
  • Archviz interiors and close-up material shots

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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