Cracked and Holed Plaster PBR Texture in White with Jagged Breaks

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Cracked and Holed Plaster in White with Jagged Breaks seamless PBR texture preview
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Texture Info

IDcracked-seamless-pbr-cracked-plaster-texture-with-deep-holes-3
CategoryCracked & Holes
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
Not verified
Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless PBR texture represents a highly detailed white plaster surface fragmented by large, jagged cracks and deep holes that reveal a dark void beneath. The texture showcases thick plaster chunks with rough, chipped edges and a variety of fracture patterns including primary large splits intersected by fine spiderweb-like cracks. The plaster surface has subtle irregularities such as bumps, dents, and slight roughness with smooth yet worn areas showing signs of erosion. The stark contrast between the bright white plaster and the near-black gaps underneath enhances the visual depth, emphasizing the fractured nature. This tileable texture is ideal for 3D modeling, game development, VFX, architectural visualization, and product rendering where damaged or deteriorated plaster surfaces are required. Compatible with software such as Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, it fits scenes portraying abandoned buildings, ruins, construction damage, or post-apocalyptic interiors. Its high-resolution 4K source ensures crisp detail in close-up renders, while the seamless repetition avoids visible tiling artifacts. Use this cracked plaster PBR material to bring realistic decay and destruction to industrial corridors, factory walls, or historic architectural elements in your creative projects.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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