Cracked Hole Plaster PBR Texture with Detailed Fractures and Chips

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Cracked Hole Plaster with Detailed Fractures and Chips seamless PBR texture preview
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Texture Info

IDcracked-seamless-pbr-cracked-hole-plaster-texture-4k
CategoryCracked & Holes
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This 4K seamless PBR texture showcases a prominently cracked plaster surface with a large, irregular central hole surrounded by jagged, chipped edges. The light gray to off-white plaster features an intricate pattern of fractures extending radially and irregularly from the center, creating a natural-looking damaged surface with varying crack widths. Fine micro-cracks overlay the plaster fragments, adding to the realistic aged and brittle appearance. The rough plaster edges contrast sharply with the smooth inner hole area, simulating deep material loss and erosion. The texture conveys a dry, worn surface feel typical of aged building plaster or drywall exposed to impact or decay. Its seamless tileability ensures versatile use in 3D modeling, architectural visualization, and game development scenes that require convincing damaged wall or ceiling surfaces. Compatible with rendering engines such as Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, it fits perfectly for creating ruined interiors, construction demolition sites, and detailed environmental damage effects in post-apocalyptic or industrial settings. This texture captures the dynamic complexity of cracked plaster with a fidelity that enhances surface realism and immersion in any digital scene requiring distressed materials.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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