Cracked Metal Surface Texture with Iridescent Color and Jagged Fractures

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Cracked Metal Surface with Iridescent Color and Jagged Fractures seamless PBR texture preview
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Texture Info

IDcracked-seamless-pbr-cracked-metal-surface-texture-4k
CategoryCracked & Holes
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless PBR texture showcases a highly detailed cracked metal surface characterized by irregular, jagged fractures revealing deep fissures beneath. The material presents an iridescent finish where blue shades dominate, accentuated by rich copper and orange highlights creating a dynamic color shift. The cracked plates vary in size and shape, with sharp edges that suggest corrosion or extreme weathering effects, offering a rugged and worn atmosphere. The surface exhibits subtle scratches and tiny chips, enhancing its realism and suggesting years of industrial use and stress. This texture is fully tileable and optimized for PBR workflows, making it perfect for 3D modeling, game development, architectural visualization, and VFX projects. Compatible with major 3D engines and software like Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, it works excellently for industrial corridors, sci-fi environments, factory floors, and damaged metallic props. Its unique blend of iridescent coloration with sharp cracked geometry delivers a visually striking asset for realistic and futuristic scene design.
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Best Uses for This Texture

  • Industrial panels and machinery parts
  • Sci-fi props and hard-surface assets
  • Rusty, brushed or painted metal surfaces
  • Game environment details
  • Product renders and close-up material shots

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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