This seamless PBR texture showcases a highly detailed cracked metal surface characterized by irregular, jagged fractures revealing deep fissures beneath. The material presents an iridescent finish where blue shades dominate, accentuated by rich copper and orange highlights creating a dynamic color shift. The cracked plates vary in size and shape, with sharp edges that suggest corrosion or extreme weathering effects, offering a rugged and worn atmosphere. The surface exhibits subtle scratches and tiny chips, enhancing its realism and suggesting years of industrial use and stress. This texture is fully tileable and optimized for PBR workflows, making it perfect for 3D modeling, game development, architectural visualization, and VFX projects. Compatible with major 3D engines and software like Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, it works excellently for industrial corridors, sci-fi environments, factory floors, and damaged metallic props. Its unique blend of iridescent coloration with sharp cracked geometry delivers a visually striking asset for realistic and futuristic scene design.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.