This high-resolution 4K PBR texture displays an extensively cracked paint surface distinguished by its deep black fissures and jagged fractures that reveal underlying layers. The texture's color palette ranges from rich teal to muted blues, featuring subtle gradations and light reflections that enhance the worn, weathered look. Edges of the cracked areas appear chipped and gently curved, contributing a sense of depth and natural degradation. The surface exhibits a semi-matte finish with faint irregularities such as small pits and scratches, suggesting long-term wear and exposure. Its pattern is organically chaotic, with irregular cracks intersecting and creating fragmented paint flakes of varying size and shape, giving a sense of real-world paint peeling in harsh conditions. This texture is tileable and PBR-ready, ensuring seamless replication for 3D environments and assets. It is perfectly suited for applications in game development, architectural visualization, and VFX, particularly in industrial settings, sci-fi environments, abandoned factory interiors, or machinery props in Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. Use this texture to realistically simulate broken and aged painted surfaces where detailed crack depth and weathered visual complexity are required.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.