Cracked & Holes Texture of Cracked White Dry Earth with Deep Irregular Holes

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Cracked & Holes of Cracked White Dry Earth with Deep Irregular Holes seamless PBR texture preview
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Texture Info

IDcracked-seamless-pbr-cracked-dry-earth-texture-with-deep-holes
CategoryCracked & Holes
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This high-resolution 4K seamless PBR texture depicts a cracked dry earth surface with a strikingly bright, almost white coloration. The texture reveals large fractured plates characterized by sharp jagged edges and deep irregular holes that expose a dark, rough underlying layer. The cracks are wide and vary in width, intersecting in a complex, non-linear and random web pattern that evokes a natural parched ground or dried lake bed. The surface appears extremely dry and brittle, with subtle small chip details scattered across the broken plates enhancing the worn, eroded feel. The white cracked plates contrast strongly against the shadowy depths of the holes below, creating a high-depth effect suitable for displacement and normal map-based 3D applications. This PBR-ready texture is perfectly tileable, making it suitable for expansive terrains or close-up environmental details in Blender, Unreal Engine, Unity, 3ds Max, Cinema 4D, and other platforms. Its distinct look fits best in scenes depicting arid wastelands, desert floors, post-apocalyptic ground surfaces, or alien planets. Designers can use it for realistic terrain modeling, game environments, architectural visualizations with cracked flooring, or VFX requiring detailed terrain damage. The dry, fractured nature of the surface also aligns well with industrial decay or excavation site visuals, adding depth and authenticity to 3D digital assets.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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