Cracked Ceramic Surface PBR Texture with Fractured Shards and Jagged Holes

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Cracked Ceramic Surface with Fractured Shards and Jagged Holes seamless PBR texture preview
LMB — rotate · RMB — pan · Wheel — zoom

Texture Info

IDcracked-seamless-pbr-cracked-ceramic-surface-texture-4k-3
CategoryCracked & Holes
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
Not verified
Source
Not verified
Original asset ID
Not verified
Original license
Not verified
Import method
Not verified
Review status
Not verified
Review date
Not verified
This seamless 3D PBR texture showcases an intricate cracked ceramic surface broken into large shards with sharp, jagged edges and deep fractures. The main color palette is a cool, light blue with subtle grayish undertones, giving it a somewhat cold, industrial appearance. The surface is mostly dry with a matte finish, showing delicate fine cracks that crisscross within the larger fragments. The holes between shards create a fractured, multi-layered effect adding depth and realism. The broken pieces feature slight erosion and worn edges, enhancing the aged and damaged atmosphere. This tileable texture maintains high-resolution details in 4K, fully optimized for PBR workflows. It's perfect for enhancing sci-fi environments, futuristic architecture, factory walls, or game scenes requiring a cracked ceramic or porcelain material with a distinctive fractured pattern. Compatible with major engines and software like Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, this texture seamlessly repeats for effortless UV mapping and realistic surface detail in renders and real-time projects.
Advertisement

Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

Advertisement

FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

Advertisement

AITextured Tools

Generate maps from existing images, preview materials, convert channels, and package compatible inputs for Blender, Unity, and Unreal Engine.