This high-resolution 4K seamless PBR texture depicts a white plaster surface with a distinct circular hole surrounded by jagged, fractured edges. The material resembles dry, brittle plaster that has been broken, showing sharp, brittle chips and layered cracks radiating outwards from the central hole. The cracked pattern exhibits irregular, fragmented pieces with deep shadows inside the hole enhancing its three-dimensional depth. The overall color palette is a clean white with soft shading and subtle surface roughness typical of aged, fragile plaster. Thin, random fractures extend outward, giving an impression of material stress and age. The surface feels dry with an unmistakable worn, eroded characteristic suitable for damaged walls, ruined buildings, or construction site elements. This tileable texture is fully PBR-ready, optimized for physically accurate material rendering in popular 3D software and game engines such as Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. It fits exceptionally well in post-apocalyptic scenes, architectural visualizations requiring wall decay, damaged interiors, or sci-fi environments with unrestored structural damage. This texture provides a realistic and versatile base for artists and developers looking to add detailed cracked holes to their 3D models or scenes without visible seams or repetition.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.