Cracked and Holed Plaster Wall PBR Texture with White and Gray Damaged Surface

Seamless texture (tileable) · PNG, WEBP, PBR ZIP. License: AITextured Free Commercial License (FCL) v1.1. Free personal and commercial use. Raw resale, standalone redistribution, mirroring/scraping, competing asset packs, and AI/ML training are not allowed without written permission. Attribution is not required, but appreciated..

Cracked and Holed Plaster Wall with White and Gray Damaged Surface seamless PBR texture preview

Texture Info

IDcracked-seamless-pbr-cracked-plaster-wall-texture-in-white-gray
CategoryCracked & Holes
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
ColorsRGB
TileableYes
This seamless 3D PBR texture represents a heavily cracked plaster wall with prominent chips and fractured edges exposing underlying rough material. The surface is primarily a pale white and light gray, featuring subtle darker stains and smudge marks that enhance realism. Multiple deep, irregular cracks intersect horizontally and vertically, breaking the plaster into large jagged segments with curled up edges that appear lifted and peeling. Small pits and holes dot the surface and cracks, revealing a grainy, rough substrate beneath the worn plaster. The texture reflects a dry, aged feel with surface roughness accentuating its tactile decay. The crack and chip pattern is random without directional bias, providing natural variety. This 4K high-resolution tileable texture is fully PBR-ready, compatible with Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. Use it to add convincing wall damage, aged interiors, or dilapidated architecture to industrial corridors, urban ruins, sci-fi environments, or post-apocalyptic scenes. It is perfect for 3D artists needing realistic detail and seamless tiling for large surfaces where cracked plaster damage is essential.

Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.

Can I use it in Blender, Unreal Engine and Unity?

Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.

Is commercial use allowed?

Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.

AITEXTURED Tools

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