This high-resolution seamless 3D PBR texture captures the intricate detail of shattered black glass punctured by multiple bullet holes. The texture showcases three prominent conical bullet hole damage points surrounded by fine and jagged fracture lines radiating outward, creating a complex web of cracks and fragmented glass shards. The color palette is primarily deep black with bright white highlights along the fractures and hole edges, emphasizing the contrast between intact and damaged areas. The reflective nature of glass surface is evident through sharp edge details and subtle variations in roughness around the holes to mimic chipped glass thickness. This tileable texture is fully PBR-ready, optimized for physically accurate rendering workflows in 3D modeling software such as Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. Its use cases span from realistic destruction effects in game environments, industrial or sci-fi themed scenes, to visual effects requiring convincing glass shatter patterns on windows, panels, or props. The broken glass mood evokes a sense of violent impact, damage, or neglect, fitting well in post-apocalyptic settings, police or crime scenes, or abandoned industrial complexes. This texture offers 4K source resolution quality ensuring crisp detail and versatile seamless patterning to tile at any scale without visible seams or repetition artifacts.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.