Cracked & Holes Texture of Black Shattered Glass with Bullet Hole Cracks

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Cracked & Holes of Black Shattered Glass with Bullet Hole Cracks seamless PBR texture preview
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Texture Info

IDcracked-seamless-pbr-cracked-shattered-glass-bullet-holes-texture
CategoryCracked & Holes
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This high-resolution seamless 3D PBR texture captures the intricate detail of shattered black glass punctured by multiple bullet holes. The texture showcases three prominent conical bullet hole damage points surrounded by fine and jagged fracture lines radiating outward, creating a complex web of cracks and fragmented glass shards. The color palette is primarily deep black with bright white highlights along the fractures and hole edges, emphasizing the contrast between intact and damaged areas. The reflective nature of glass surface is evident through sharp edge details and subtle variations in roughness around the holes to mimic chipped glass thickness. This tileable texture is fully PBR-ready, optimized for physically accurate rendering workflows in 3D modeling software such as Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. Its use cases span from realistic destruction effects in game environments, industrial or sci-fi themed scenes, to visual effects requiring convincing glass shatter patterns on windows, panels, or props. The broken glass mood evokes a sense of violent impact, damage, or neglect, fitting well in post-apocalyptic settings, police or crime scenes, or abandoned industrial complexes. This texture offers 4K source resolution quality ensuring crisp detail and versatile seamless patterning to tile at any scale without visible seams or repetition artifacts.
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Best Uses for This Texture

  • Windows, panels and architectural glazing
  • Decorative glass surfaces
  • Product visualization and close-up material studies
  • Game props and environment details
  • Realtime and WebGL transparency previews

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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