cracked and holed rusty metal PBR texture with peeling paint

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Cracked And Holed Rusty Metal With Peeling Paint seamless PBR texture preview
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Texture Info

IDcracked-seamless-pbr-cracked-rusty-metal-with-holes-texture-4k
CategoryCracked & Holes
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This 4K seamless PBR texture showcases an aged metal surface characterized by extensive rust and peeling paint. The primary material is corroded metal with vivid cracks and flakes exposing rough, underlying patches of concrete or degraded metal. The texture features multiple irregular holes and chipped edges, adding depth and authenticity to the damaged appearance. Dominated by a warm palette of bright oranges and reds blending into subtle yellows with shaded blue-gray areas beneath the peeled sections, the surface radiates a dry, rough, and weathered feel. Vertical streaks and layered peeling patterns create a clear directional flow, enhancing the visual complexity. This tileable texture is PBR-ready, maintaining accurate roughness, metallic reflections, and displacement cues for realistic rendering in Blender, Unreal Engine, Unity, and other 3D software. Perfect for industrial ruins, sci-fi dystopian backdrops, abandoned factory floors, or grungy props, its detailed decay and fractured holes lend a striking authenticity to any project requiring aged, damaged metal surfaces.
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Best Uses for This Texture

  • Industrial panels and machinery parts
  • Sci-fi props and hard-surface assets
  • Rusty, brushed or painted metal surfaces
  • Game environment details
  • Product renders and close-up material shots

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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