Cracked and Holed Plaster Wall PBR Texture with Natural Greenery

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Cracked and Holed Plaster Wall with Natural Greenery seamless PBR texture preview
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Texture Info

IDcracked-seamless-pbr-cracked-plaster-wall-with-holes-texture
CategoryCracked & Holes
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless PBR texture showcases a cracked and holed plaster wall with large fractured fragments peeling away from the surface. The plaster is predominantly a muted off-white color with subtle tonal variations that highlight rough, jagged edges surrounding the irregular cracks and holes. The damage pattern is characterized by varied large, chipped pieces and deep fissures revealing a wooden backing underneath. Vertical streaks of weathering add to the worn, aged appearance, giving the surface a dry, eroded feel. Adding life and contrast, vibrant green leafy vines cascade naturally from the top corners and edges, softening the harshness of the broken plaster and enhancing the texture with detailed organic growth. This sophisticated blend of structural decay with natural elements is tileable and PBR-ready, making it versatile for use in 3D modeling, game design, and architectural visualization projects. Compatible with software like Blender, Unreal Engine, Unity, Cinema 4D, and 3ds Max, it suits realistic scenes of abandoned buildings, industrial ruins, post-apocalyptic environments, or overgrown urban exteriors that require intricate wall surfaces with authentic damage and vegetation interplay. The high-resolution 4K source ensures crisp detail for close-up renders, while the seamless design allows for flexible application across large surfaces without visible repetition.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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