This detailed seamless PBR texture depicts a black glass surface shattered with a prominent central circular hole. The glass material is characterized by fine cracks radiating outward from the hole, creating an intricate network of fractures and splinters. Around the edges of the hole, the glass is torn and chipped, exposing varying thicknesses and rough jagged surfaces. The black base color contrasts sharply with the bright, white highlights along the cracked edges, emphasizing the severity of the damage. Subtle surface scratches and light reflections enhance the worn and broken feel of the glass, giving it a highly realistic shattered appearance. The texture is tileable and PBR-ready, supporting accurate roughness, metallic, and normal mapping for photorealistic rendering. Its dark monochrome palette and fractured design make it perfect for game environments, architectural visualizations, or VFX requiring broken windows, industrial decay, or damaged sci-fi panels. Compatible with popular 3D engines and software such as Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, this texture offers versatile use in any project needing shattered glass effects with central damage.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.