This highly detailed 4K seamless PBR texture depicts a cracked gray painted surface with a large central hole surrounded by dynamic, splash-like paint droplets and smaller liquid spheres. The surface is characterized by irregular polygonal cracks that create a natural fractured pattern, emphasizing the worn and damaged nature of the material. The color palette is primarily various shades of smooth gray with subtle reflections contributing to a semi-glossy paint-like finish. The edges around the hole show fluid splash formations, adding a unique 3D dynamic to the texture, suggesting impact damage or chemical erosion. The surface is visually dry but represents brittle paint layers peeling and fracturing with jagged edges and scattered smaller pits around the focal hole. This tileable texture is optimized for use in Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, offering photorealistic details for industrial, urban decay, post-apocalyptic, or sci-fi environments. It fits well on damaged walls, aged props, factory machinery, or sci-fi panels needing realistic paint wear and impact damage. Its seamless PBR-ready design ensures perfect tiling with PBR maps for accurate reflections and realistic lighting responses, making it a versatile material choice for game development, architectural visualization, and visual effects requiring an intricately cracked and hole-ridden painted surface with liquid splash details.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.
Can I use it in Blender, Unreal Engine and Unity?
Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.
Is commercial use allowed?
Commercial-use permission is not verified for this record. Confirm the original source and license before production use.