cracked paint PBR texture with large splash hole and fine fissures

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Cracked Paint With Large Splash Hole And Fine Fissures seamless PBR texture preview
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Texture Info

IDcracked-seamless-pbr-cracked-paint-texture-with-splash-holes
CategoryCracked & Holes
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
Not verified
Source
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Original asset ID
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Original license
Not verified
Import method
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Review status
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Review date
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This highly detailed 4K seamless PBR texture depicts a cracked gray painted surface with a large central hole surrounded by dynamic, splash-like paint droplets and smaller liquid spheres. The surface is characterized by irregular polygonal cracks that create a natural fractured pattern, emphasizing the worn and damaged nature of the material. The color palette is primarily various shades of smooth gray with subtle reflections contributing to a semi-glossy paint-like finish. The edges around the hole show fluid splash formations, adding a unique 3D dynamic to the texture, suggesting impact damage or chemical erosion. The surface is visually dry but represents brittle paint layers peeling and fracturing with jagged edges and scattered smaller pits around the focal hole. This tileable texture is optimized for use in Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, offering photorealistic details for industrial, urban decay, post-apocalyptic, or sci-fi environments. It fits well on damaged walls, aged props, factory machinery, or sci-fi panels needing realistic paint wear and impact damage. Its seamless PBR-ready design ensures perfect tiling with PBR maps for accurate reflections and realistic lighting responses, making it a versatile material choice for game development, architectural visualization, and visual effects requiring an intricately cracked and hole-ridden painted surface with liquid splash details.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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