Cracked Plaster PBR Texture Featuring Jagged Holes and Detailed Fractures

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Cracked Plaster Featuring Jagged Holes and Detailed Fractures seamless PBR texture preview
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Texture Info

IDcracked-seamless-pbr-cracked-plaster-texture-with-jagged-holes-2
CategoryCracked & Holes
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This 4K seamless PBR texture portrays a detailed white plaster surface characterized by uneven cracks and jagged holes, exposing the inner layers with a torn effect. The surface is mostly flat but shows subtle roughness from small pits and slight raised imperfections, giving it an authentic aged look. The cracks are thin and irregular, effectively conveying stress fractures, while the large holes have ragged edges reminiscent of damaged or broken plaster often found in old or neglected walls. The color palette is primarily soft white with faint grayish shadows around the holes and cracks, emphasizing depth and a worn feel. The texture’s dry and dusty appearance enhances the natural wear over time without appearing wet or polished. Its random, organic fracture pattern with clustered damage zones makes it ideal for use in scenes requiring realistic wall decay. Being fully seamless and tileable, it is PBR-ready for enhanced physical realism in rendering pipelines. This texture suits a wide range of 3D applications including game environments, architectural visualizations, VFX projects, and props. Compatible with Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, it excels in adding authenticity to interiors or exteriors featuring damaged plaster, abandoned buildings, or historical ruins. It is perfect for artists seeking realistic cracked and holed plaster materials to enrich industrial, post-apocalyptic, or restoration-themed projects.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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