This seamless PBR-ready texture depicts a richly detailed, cracked rock surface characterized by an array of deep holes, jagged fractures, and fractured edges. The 4K resolution captures intricate craters and pits scattered unevenly across the rugged stone, enhancing the natural erosion effect. Coloration blends cool grays with warm rusty oranges and beige tones, simulating oxidized mineral deposits and weathered rock layers. The surface texture feels rough and dry, with highly jagged and sharp splits running mostly in an irregular, web-like pattern that emphasizes natural geological wear. The holes vary in depth and diameter, creating realistic cavities perfect for close-up 3D visualization. This tileable texture excels in projects requiring raw, damaged stone surfaces such as rocky ruins, cavern walls, post-apocalyptic terrain, or sci-fi alien landscapes. It integrates seamlessly into software like Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D for use in game development, architectural visualization, VFX, and product rendering. Its unique combination of detailed cracking and bold color variation makes it an invaluable resource for artists seeking authentic, organic rock surfaces with evident decay and erosion.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.