This seamless PBR texture showcases a weathered wooden surface with multiple layers of cracked and peeling paint revealing aged wood beneath. The cracked paint is primarily white and light blue, interspersed with occasional red spots and smudges that add a sense of worn industrial use. The damage includes large chipped paint flakes curling away from the surface, deep black fractures outlining wooden plank joints, and textured dirt and grime filling some cracks. The paint layers look dry, brittle, and eroded with rough edges, emphasizing extensive wear and exposure. The pattern features a distinctive linear fracture grid complemented by an irregular peeling effect, clearly depicting an old multi-layered painted wooden wall or panel. Its tactile roughness and realistic eroded detail make this 4K tileable texture ideal for applications in game engines like Unreal Engine and Unity, or 3D scenes in Blender and 3ds Max requiring authentic aged wood or salvaged construction visuals. Use it to convincingly texture factory floors, abandoned warehouses, rustic props, or post-industrial environments needing a cracked painted wood finish. The PBR-ready channels ensure accurate surface response to lighting, enhancing realism in architectural visualizations, VFX, and product rendering workflows. This texture stands out for its complex paint flaking with contrasting hues and organic fracture patterning, adding unique character to any digital asset or scene requiring worn and distressed wooden surfaces.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.
Can I use it in Blender, Unreal Engine and Unity?
Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.
Is commercial use allowed?
Commercial-use permission is not verified for this record. Confirm the original source and license before production use.