This seamless 3D PBR texture depicts a highly detailed white paper surface torn around a central circular hole. The torn edges are curled and jagged, with irregular cracks radiating outward from the hole, creating a visceral sense of damage and paper fragility. The surface is smooth and matte white, with subtle shadows and paper curls enhancing the realistic torn effect. Smaller torn fragments and shards are scattered randomly around the edges, contributing to the chaotic tear pattern. The cracked pattern radiates in an uneven starburst across the surface, emphasizing the central hole as a focal point. This texture is completely tileable and PBR-ready, allowing seamless integration into 3D environments without visible edges. Ideal for use in graphic design, VFX, architectural visualization, and game development, it can bring detailed paper damage effects to scenes, overlays, or props. Compatible with Blender, Unreal Engine, Unity, 3ds Max, Cinema 4D, and other 3D software, it is well suited for scenes depicting damaged walls, torn posters, or abstract fracture effects in industrial or modern settings. Its clean white base with intricate tears and cracks makes it a unique asset for designers seeking realistic paper rips or hole damage visuals in 4K resolution.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.