Cracked & Holes Texture of White Torn Paper with Central Hole and Radial Cracks

Seamless texture (tileable) · PNG, WEBP, PBR ZIP. License: AITextured Free Commercial License (FCL) v1.1. Free personal and commercial use. Raw resale, standalone redistribution, mirroring/scraping, competing asset packs, and AI/ML training are not allowed without written permission. Attribution is not required, but appreciated..

Cracked & Holes of White Torn Paper with Central Hole and Radial Cracks seamless PBR texture preview

Texture Info

IDcracked-seamless-pbr-torn-paper-hole-cracked-surface-texture
CategoryCracked & Holes
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
ColorsRGB
TileableYes
This seamless 3D PBR texture depicts a highly detailed white paper surface torn around a central circular hole. The torn edges are curled and jagged, with irregular cracks radiating outward from the hole, creating a visceral sense of damage and paper fragility. The surface is smooth and matte white, with subtle shadows and paper curls enhancing the realistic torn effect. Smaller torn fragments and shards are scattered randomly around the edges, contributing to the chaotic tear pattern. The cracked pattern radiates in an uneven starburst across the surface, emphasizing the central hole as a focal point. This texture is completely tileable and PBR-ready, allowing seamless integration into 3D environments without visible edges. Ideal for use in graphic design, VFX, architectural visualization, and game development, it can bring detailed paper damage effects to scenes, overlays, or props. Compatible with Blender, Unreal Engine, Unity, 3ds Max, Cinema 4D, and other 3D software, it is well suited for scenes depicting damaged walls, torn posters, or abstract fracture effects in industrial or modern settings. Its clean white base with intricate tears and cracks makes it a unique asset for designers seeking realistic paper rips or hole damage visuals in 4K resolution.

Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.

Can I use it in Blender, Unreal Engine and Unity?

Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.

Is commercial use allowed?

Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.

AITEXTURED Tools

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