Cracked Concrete Wall PBR Texture with Moss and Foliage Details

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Cracked Concrete Wall with Moss and Foliage Details seamless PBR texture preview
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Texture Info

IDcracked-seamless-pbr-cracked-concrete-wall-texture-with-moss
CategoryCracked & Holes
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This 4K seamless PBR texture depicts a cracked concrete wall featuring prominent deep fractures and worn, chipped surface details that convey industrial decay and natural erosion. The concrete base is predominantly cool grey with various patches of brownish dirt and subtle moss green hues edging the cracks and foliage creeping along the top and bottom edges. The cracks branch irregularly, creating dynamic fractured patterns with jagged edges and shadowed depth. Surface imperfections like chipped paint, dirt accumulation, and subtle roughness add realistic weathering and age to the material. The moss and lush greenery bordering the wall enhance a sense of nature reclaiming the structure, ideal for post-apocalyptic, abandoned industrial sites, urban ruins, or forest-encroached environments. This texture tiles seamlessly for repetition without visible borders and is fully PBR-ready for accurate light interaction. It fits perfectly in 3D modeling, game asset creation, architectural visualization, VFX, and product rendering with engines and software like Blender, Unreal Engine, Unity, 3ds Max, or Cinema 4D. Use it to create striking, damaged concrete surfaces in both indoor and outdoor scenes where wear and natural growth are desired effects.
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Best Uses for This Texture

  • Architectural concrete walls
  • Industrial floors and slabs
  • Urban props and background walls
  • Game environment surfaces
  • Realtime and WebGL material previews

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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