Cracked White Plaster PBR Texture with Jagged Breaks

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Cracked White Plaster with Jagged Breaks seamless PBR texture preview
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Texture Info

IDcracked-seamless-pbr-cracked-white-plaster-surface-texture-4k
CategoryCracked & Holes
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This high-resolution seamless PBR texture depicts a white plaster surface that has undergone significant cracking and fragmentation. The material presents large, irregular sections, each fractured by jagged, sharp-edged splits revealing rough, shadowed cavities beneath. The cracks form an interwoven web of fractures that intersect at various angles, creating a dynamic and complex pattern. The plaster's surface areas appear slightly rough with subtle surface undulations and cracked edges showing chipped flaking detail. The stark white base is contrasted by black shadow recesses inside the fissures, lending a strong sense of depth to the texture. This 4K tileable texture is PBR-ready, supporting physically accurate rendering with appropriate roughness and height details that capture the surface’s worn and damaged state perfectly. Ideal for adding realistic wear and tear effects to walls, ceilings, or props in architectural visualizations, urban decay scenes, post-apocalyptic environments, or industrial interiors. Compatible with Blender, Unreal Engine, Unity, 3ds Max, Cinema 4D, and other 3D creation software, this texture enhances any project requiring authentic cracked plaster visuals with intricate fracture patterns.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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