This seamless PBR texture features a highly detailed cracked plaster surface with a large irregular hole surrounded by jagged, fractured edges. The primary color is a stark white paint overlaying the plaster, contrasting subtly against a soft, muted blue-gray background visible through the hole. The cracked areas reveal rough, brittle plaster material beneath with sharp, torn fragments and scattered debris. The cracks spread in a radiating pattern from the hole's center, emphasizing the breakage and damage. The surface appears dry and worn with fine imperfections and subtle paint peeling. This tileable 4K texture is PBR-ready, making it ideal for use in 3D modeling, game development, architectural visualization, VFX, and product rendering pipelines. Compatible with Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, it fits best in scenes involving dilapidated interiors, construction damage, industrial decay, or post-apocalyptic environments. Its expressive, fractured plaster detail adds realistic wear and tear to walls or props, enhancing the gritty or aged aesthetics.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.