Texture Info
| ID | cracked-seamless-pbr-cracked-chipped-multi-color-painted-surface-texture |
| Category | Cracked & Holes |
| Formats | PNG, WEBP, PBR ZIP |
| Size | 1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px) |
| Tileable | Yes |
Source and license review
- Source type
- Not verified
- Source
-
Not verified
- Original asset ID
- Not verified
- Original license
- Not verified
- Import method
- Not verified
- Review status
- Not verified
- Review date
- Not verified
This seamless PBR texture showcases a highly detailed cracked and chipped painted surface, featuring vibrant patches of red, yellow, blue, and turquoise hues. The paint flakes exhibit curled edges and numerous cracks, revealing a rough, eroded base material beneath, which has a dusty, weathered appearance. Dominating the center is a deep, jagged hole surrounded by irregular, scarred paint fragments, adding strong visual depth and character to the surface. The pattern is irregular and organic, with no strict directionality, emulating natural decay and severe wear. The texture’s surface conveys a dry, brittle feel, ideal for creating aged industrial or urban environments with a stylized artistic touch.
This 4K source texture is tileable and PBR-ready, ensuring physically accurate reflections and roughness when applied in 3D engines such as Blender, Unreal Engine, Unity, 3ds Max, or Cinema 4D. Its colorful but distressed look suits scenes of abandoned factories, damaged machinery, post-apocalyptic props, decayed walls in sci-fi settings, or vibrant urban art installations with peeling paint layers. The seamless nature guarantees smooth repetition for large surfaces while preserving intricate cracks, chipped paint, and structural damage details. Elevate visual storytelling with this unique blend of colorful paint deterioration and profound surface damage textures.
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Best Uses for This Texture
- 3D environment surfaces
- Game art and realtime rendering
- Archviz and product visualization
- WebGL previews and material studies
- Blender, Unreal Engine and Unity workflows
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
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FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.
Can I use it in Blender, Unreal Engine and Unity?
Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.
Is commercial use allowed?
Commercial-use permission is not verified for this record. Confirm the original source and license before production use.