This seamless 3D PBR texture showcases a dramatic torn hole in a white plaster surface, featuring jagged edges and multiple radiating cracks that create a highly realistic representation of wall damage. The surface is predominantly smooth and matte white, emphasizing the sharp breaks and curled fragments around the central hole. Fine fractured fissures extend outward in irregular, natural patterns, giving a convincingly aged and broken look to the plaster material. The torn edges exhibit subtle depth and thickness, with small curled segments peeling back, enhancing the sense of three-dimensional damage. This texture is tiled and seamless, making it perfect for large surface applications while maintaining flawless continuity in 3D modeling and rendering projects. It is PBR-ready, providing layered maps for diffuse, normal, roughness, and metalness to achieve maximum realism in engines like Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. Ideal for use in architectural visualization, interior damage props, game environments with destructible elements, or post-apocalyptic location design. This texture adds a striking visual of structural decay to industrial, urban, or sci-fi scenes, elevating the mood with authentic surface detail and believable material damage effects.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.