Cracked & Holes Texture of Broken Glass with Jagged Holes and Shards

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Cracked & Holes of Broken Glass with Jagged Holes and Shards seamless PBR texture preview
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Texture Info

IDcracked-seamless-pbr-broken-glass-texture-with-holes
CategoryCracked & Holes
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
Not verified
Import method
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Review status
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Review date
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This highly detailed seamless PBR texture depicts fractured black glass with multiple irregularly-shaped holes and fragmented shards. The surface features sharp, jagged edges around the holes, emphasizing the broken and splintered nature of the material. The glass shards reflect subtle highlights in silver and copper tones, creating a metallic sheen on the fractured edges, contrasting with the deep, opaque black glass surface. Fine cracks spiderweb across the texture, connecting the holes with slender fractures that show delicate detail in splitting and splintering. The surface is polished but clearly damaged, with tiny chips and crystallized fragments scattered around the damaged areas. This pattern of fractures, holes, and splinters is organic and chaotic, enhancing the realism of broken glass. This texture is fully seamless and tileable, ready to use in PBR workflows supporting Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. Its high 4K resolution source ensures fine detail for up-close renders. It is ideal for creating immersive environments featuring damaged glass such as abandoned buildings, sci-fi interiors, futuristic window damage, damaged screens, or industrial demolition scenes. This unique texture accurately simulates the look and feel of shattered glass with believable reflections, perfect for a wide range of creative 3D projects.
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Best Uses for This Texture

  • Windows, panels and architectural glazing
  • Decorative glass surfaces
  • Product visualization and close-up material studies
  • Game props and environment details
  • Realtime and WebGL transparency previews

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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