This highly detailed seamless PBR texture depicts fractured black glass with multiple irregularly-shaped holes and fragmented shards. The surface features sharp, jagged edges around the holes, emphasizing the broken and splintered nature of the material. The glass shards reflect subtle highlights in silver and copper tones, creating a metallic sheen on the fractured edges, contrasting with the deep, opaque black glass surface. Fine cracks spiderweb across the texture, connecting the holes with slender fractures that show delicate detail in splitting and splintering. The surface is polished but clearly damaged, with tiny chips and crystallized fragments scattered around the damaged areas. This pattern of fractures, holes, and splinters is organic and chaotic, enhancing the realism of broken glass. This texture is fully seamless and tileable, ready to use in PBR workflows supporting Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. Its high 4K resolution source ensures fine detail for up-close renders. It is ideal for creating immersive environments featuring damaged glass such as abandoned buildings, sci-fi interiors, futuristic window damage, damaged screens, or industrial demolition scenes. This unique texture accurately simulates the look and feel of shattered glass with believable reflections, perfect for a wide range of creative 3D projects.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.
Can I use it in Blender, Unreal Engine and Unity?
Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.
Is commercial use allowed?
Commercial-use permission is not verified for this record. Confirm the original source and license before production use.