Cracked Plaster PBR Texture with Deep Fractured Holes and Peeling Surface

Seamless texture (tileable) · PNG, WEBP, PBR ZIP. License: AITextured Free Commercial License (FCL) v1.1. Free personal and commercial use. Raw resale, standalone redistribution, mirroring/scraping, competing asset packs, and AI/ML training are not allowed without written permission. Attribution is not required, but appreciated..

Cracked Plaster with Deep Fractured Holes and Peeling Surface seamless PBR texture preview

Texture Info

IDcracked-seamless-pbr-cracked-plaster-texture-with-deep-holes-6
CategoryCracked & Holes
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
ColorsRGB
TileableYes
This highly detailed seamless PBR texture depicts a cracked plaster surface with distinctive deep fractures and irregular holes. The material appears heavily worn and brittle, exhibiting layered peeling edges that generate a complex, fractured pattern. The dominant color scheme is a cool-toned blue-gray, enhanced by subtle tonal variations that portray depth and surface unevenness. Fine ridges and delicate cracks scatter across the surface, creating a tactile roughness and enhancing the weathered, eroded appearance of this plaster. The fractures form an irregular, almost web-like crack network with assorted chip-outs and torn areas, offering realistic damage visuals. This texture is perfectly tileable and PBR-ready for physically accurate light interaction in rendering engines. It excels in adding authentic damage to architectural visualizations, abandoned interiors, industrial decay settings, or post-apocalyptic scenes in 3D modeling projects. Compatible with Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, it supports high-resolution 4K source maps to deliver sharp details even in close-up views. Use this cracked plaster texture to simulate worn walls, derelict factory floors, or ruins where aged construction materials reveal their rugged, broken character.

Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.

Can I use it in Blender, Unreal Engine and Unity?

Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.

Is commercial use allowed?

Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.

AITEXTURED Tools

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