This unique seamless PBR texture showcases a cluster of cracked black vinyl records, each featuring vibrant red-orange circular labels that seem to glow with warm gradient hues. The texture conveys a worn, fractured surface with distinctive radial and irregular cracks spreading from the center holes and grooves outwards, replicating the iconic spiral grooves of vinyl records with realistic depth and detail. Fine edge chips and fractures reveal subtle variations in the black material, enhancing the sense of damaged plastic. The black vinyl surface is smooth yet aged, with reflective highlights suggesting a polished but cracked finish. The intense contrast between the dark vinyl and fiery label colors creates a striking visual impact, ideal for adding dramatic damage effects to retro music-themed environments or props. This tileable 4K texture is fully PBR-ready, supporting workflows in Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. Its seamless design allows for easy repetition across large surfaces without visible borders. It suits scenes involving vintage or abandoned music studios, sci-fi worlds with retro-tech elements, game assets requiring unique cracked materials, or stylized VFX emphasizing wear and decay on musical artifacts. This texture’s vibrant color scheme and intricate crack patterns provide a uniquely artistic and bold appeal uncommon in typical cracked material libraries, making it a great resource for creative 3D artists and designers looking for distinct surface details.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.
Can I use it in Blender, Unreal Engine and Unity?
Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.
Is commercial use allowed?
Commercial-use permission is not verified for this record. Confirm the original source and license before production use.