Cracked and Holed Red Metal PBR Texture with Jagged Fractures

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Cracked and Holed Red Metal with Jagged Fractures seamless PBR texture preview
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Texture Info

IDcracked-seamless-pbr-cracked-red-metal-surface-with-holes
CategoryCracked & Holes
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This highly detailed 4K seamless PBR texture showcases a vibrant red metal surface extensively cracked and pitted with jagged fractures and distinct holes. The material simulates a worn and damaged metallic surface with sharp edges around the holes revealing a darker, rough interior structure. The cracks spread in irregular, web-like patterns intersecting and splitting the glossy red top layer, conveying a sense of heavy wear or corrosion. The surface has a smooth, somewhat reflective finish outside of the damaged areas, enhancing the contrast between intact metal and exposed voids below. This tileable texture is perfect for adding realistic damage effects to 3D models used in industrial, sci-fi, or post-apocalyptic scenes. Compatible with Blender, Unreal Engine, Unity, 3ds Max, Cinema 4D, and other rendering software, it supports PBR workflows for physically accurate material rendering. Use this texture for factory floors, damaged machinery, spacecraft hulls, or any environment requiring a rugged metallic look with intense structural fractures and craters. Its unique appearance helps artists create immersive and gritty visual narratives with ease and consistency.
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Best Uses for This Texture

  • Industrial panels and machinery parts
  • Sci-fi props and hard-surface assets
  • Rusty, brushed or painted metal surfaces
  • Game environment details
  • Product renders and close-up material shots

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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