cracked plaster PBR texture featuring large peeled white flakes

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Cracked Plaster Featuring Large Peeled White Flakes seamless PBR texture preview
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Texture Info

IDcracked-seamless-pbr-cracked-plaster-texture-with-peeled-white-surface
CategoryCracked & Holes
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
Not verified
Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless PBR texture captures the distinct appearance of heavily cracked and peeling white plaster. Large flakes curl upward and overlap with rough, fractured edges that reveal a deeper layer beneath. The surface is predominantly bright white with subtle shadowing that accentuates the curled and torn areas, adding depth and realism. Fine spiderweb cracks appear not only around the chips but spread delicately along inner surfaces, enhancing the worn and damaged character. The texture's dry and brittle visual feel conveys significant aging and structural fatigue, making it perfect for post-apocalyptic or abandoned architectural scenes. This texture is fully tileable and PBR-ready, providing accurate albedo, normal, and roughness data for physically based rendering workflows. It integrates seamlessly into 3D software such as Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. Ideal uses include adding realistic detail to ruined walls, damaged plaster surfaces, and aged interiors in game levels, film VFX, and product visualizations needing authentic distressed materials. Its strong pattern of curled flakes and deep fissures brings a rich tactile quality to any industrial or architectural environment where damage and decay are central themes.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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