Cracked & Holes Texture of Vibrantly Colored Cracked Painted Surface

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Cracked & Holes of Vibrantly Colored Cracked Painted Surface seamless PBR texture preview
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Texture Info

IDcracked-seamless-pbr-cracked-painted-surface-texture-vibrant-colors
CategoryCracked & Holes
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This high-resolution seamless 3D PBR texture captures the intricate detail of a vividly painted surface showcasing extensive cracking and peeling paint. The texture reveals large fragmented flakes with jagged, chipped edges and deep fissures running through the material, creating an authentic worn and weathered look. Colors transition from deep purples and magentas to radiant reds, with accents of blue and turquoise, giving the surface a rich, dynamic appearance. The cracks form a web-like network of irregular fractures with various sized holes exposing underlying layers. The overall feel is dry, brittle, and highly textured with subtle highlights emphasizing the paint’s surface imperfections and roughness. This tileable PBR-ready texture is ideal for 3D artists working on sci-fi props, urban decay scenes, abstract murals, or vibrantly damaged walls. It works seamlessly in Blender, Unreal Engine, Unity, 3ds Max, or Cinema 4D, adding visually striking detail to industrial corridors, futuristic interiors, or artistic designs. Its combination of colorful cracked paint and strong surface relief makes it unique for creative and inventive visual projects needing a dramatic fractured effect with depth and vibrancy.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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