This highly detailed seamless PBR texture portrays a fractured metallic surface characterized by extensive cracked and holed damage. The base material is metal, rendered with a bluish-gray tone contrasted sharply against deep black voids where holes puncture the surface. The jagged edges of the cracks and holes reveal layered metallic shearing, with fine, sharp points protruding irregularly, mimicking chipped and torn areas typical of violent impacts or corrosion. The metal surface exhibits a rough, uneven texture with subtle bumpiness and signs of wear, enhanced by the diffuse light reflecting off the cold blue finish. The pattern of damage is random and heavily clustered, creating a chaotic visual impact of rupture and destruction without directional bias. This seamless tile is PBR-ready and designed at a high 4K resolution, making it perfect for 3D artists working in Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. It suits scenes requiring a damaged industrial or sci-fi aesthetic, such as factory floors, futuristic corridors, broken machinery, and post-apocalyptic environments needing realistic metallic decay and piercing holes. Its distinct cracked holes morphology provides a compelling asset for realistic renders, game environments, and VFX requiring severely damaged metal surfaces with high textural fidelity and versatility in tiling.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.