This seamless 3D PBR texture captures an intricate array of shattered glass fragments randomly arranged to simulate a broken, fractured surface. The glass pieces are jagged and irregular, exhibiting sharp, angular edges that contrast against the rough, dark grout or adhesive holding the shards. Each fragment's surface is highly reflective and smooth, displaying vibrant colors ranging from deep reds, bright yellows, and rich blues to neutral gray and silvery tones. Tiny surface imperfections and subtle specks add to the realism of worn, broken glass. The pattern shows no directional bias, offering a natural, chaotic tessellation perfect for tileable application in 3D modeling. It is PBR-ready, designed with high-resolution details to capture accurate light reflection and refraction in rendering engines like Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. This texture fits perfectly in scenes featuring urban decay, industrial environments, sci-fi or cyberpunk settings, glass art backgrounds, or shattered mirror effects on props and architectural visualizations. Its vivid coloration and fractured style enable dynamic, eye-catching visuals for game assets, VFX projects, and product renderings requiring realistic broken glass surfaces with a colorful twist.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.