This seamless PBR texture presents a vividly shattered plaster surface in deep blue hues, fractured by wide, bold cracks and chipped edges exposing a glowing red underlayer. The cracked fragments vary in size and shape, creating an irregular, fractured web pattern reminiscent of a broken wall or ceiling that has collapsed. The texture's surface conveys a tactile feel of dry, brittle plaster with subtle wear and sporadic dirt accumulations within fractures and breaks. The interplay of cool blue plaster and warm red inner glow adds a dramatic contrast, evoking an industrial, sci-fi or post-apocalyptic atmosphere. Its 4K resolution ensures crisp detail in close-up renders, while the seamless tileability allows easy repetition across large surfaces without visible seams. PBR-ready maps include natural roughness and height variations, perfect for physically accurate light response in engines like Blender, Unreal Engine, Unity, 3ds Max, or Cinema 4D. This texture is suited for game development, architectural visualization of distressed interiors, cinematic VFX, or sci-fi environments featuring damaged walls, collapsed structures, or mysterious glowing fissures. It is a unique option for users seeking a cracked plaster damaged wall effect with dramatic color contrast and intricate fractured detail in their 3D projects.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.