This seamless PBR texture presents a highly detailed cracked and fractured dark metal surface, showcasing various irregularly shaped metallic plates separated by pronounced deep fissures. The color palette centers on cold, dark gray tones with subtle lighter highlights emphasizing the raised edges and chipped sections, creating a realistic metallic patina. The surface displays rugged wear with slightly rough, pitted metal flakes and occasional jagged fragments, suggesting corrosion and mechanical damage. The cracks run predominantly in a non-linear, web-like pattern with clusters of deeper splits and lifted metal shards offering intricate depth and shadow contrast. This tileable texture is perfect for adding realistic detail to 3D models in industrial, sci-fi, post-apocalyptic, or robotic environments. It works exceptionally well in game engines like Unreal Engine and Unity as well as in professional 3D software such as Blender, 3ds Max, and Cinema 4D. Use it for modeling broken factory floors, damaged metal panels, heavy machinery parts, or futuristic weapon surfaces to convey a worn, harsh ambiance. Its PBR-ready maps ensure accurate reflections and surface interactions with light for photorealistic rendering in any project requiring detailed metallic fractures and weathered surfaces.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.