Cracked Paint PBR Texture Featuring Detailed Fish Relief

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Cracked Paint Featuring Detailed Fish Relief seamless PBR texture preview
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Texture Info

IDcracked-seamless-pbr-cracked-paint-texture-with-fish-relief-2
CategoryCracked & Holes
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless 4K PBR texture showcases a richly detailed cracked paint surface featuring a raised fish relief breaking through the peeling layers. The dominant color is a deep aquatic blue with subtle color variations from lighter to darker shades, mimicking aged, weathered paint. The cracked pattern is characterized by irregular fractures and jagged chipped edges exposing a slightly darker base beneath, emphasizing the texture's depth and roughness. The fish relief is textured with fine scales and pronounced fins, adding an organic contrast to the otherwise distressed surface. The overall mood evokes a marine or coastal atmosphere combined with signs of wear and decay, as if found on old boat hulls, aquatic installations, or submerged structures. The surface appears dry and heavily worn, with peeling paint curls and lifted flakes creating a tactile, rough feel. This tileable texture is PBR-ready, optimized for realistic lighting and material response in software like Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. Its unique cracked pattern and distinctive fish motif make it ideal for detailing industrial corridors, sci-fi environments with aquatic themes, factory floors with marine influences, props, or decorative assets requiring a blend of natural and aged elements. Add authentic weathered and aquatic ambiance to your 3D scenes with this specialized cracked paint texture featuring intricate marine relief.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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