Cracked White Plaster Wall PBR Texture with Jagged Holes and Fractures

Seamless texture (tileable) · PNG, WEBP, PBR ZIP. License: AITextured Free Commercial License (FCL) v1.1. Free personal and commercial use. Raw resale, standalone redistribution, mirroring/scraping, competing asset packs, and AI/ML training are not allowed without written permission. Attribution is not required, but appreciated..

Cracked White Plaster Wall with Jagged Holes and Fractures seamless PBR texture preview

Texture Info

IDcracked-seamless-pbr-cracked-white-plaster-wall-texture-4k-4
CategoryCracked & Holes
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
ColorsRGB
TileableYes
This seamless PBR texture showcases a white plaster wall with a large, irregularly shaped hole at its center, surrounded by jagged, chipping edges and numerous sharp, radiating cracks. The surface appears dry and brittle, with detailed peeling plaster flakes exposing darker shadowed areas beneath the breakage. The cracks propagate unevenly outward in a natural, radial pattern, creating a dynamic composition of fractured lines and broken chips. The primary color is a clean matte white with subtle shading and textured roughness along the cracked edges, emphasizing the worn, eroded nature of the damaged plaster. This texture is fully tileable and PBR-ready, ensuring consistent integration into 3D models, architectural visualizations, game development, and VFX projects. Ideal for environments such as abandoned buildings, sci-fi interiors, industrial sets, or post-apocalyptic scenes that require realistic wall damage and surface decay. Compatible with major 3D engines and software including Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, this 4K texture provides high detail and versatile usage for props, environment art, and detailed surface damage effects.

Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.

Can I use it in Blender, Unreal Engine and Unity?

Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.

Is commercial use allowed?

Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.

AITEXTURED Tools

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