This high-resolution seamless PBR texture captures a richly detailed surface of aged painted wood, worn from time and exposure. The wood base is fractured with deep holes resembling chipping or small craters, surrounded by extensive peeling and cracked paint layers. The palette features vibrant yet weathered shades of mustard yellow, turquoise teal, and muted pink, blending together with rough chipped edges and flaking patches. The cracks form an irregular, web-like pattern with jagged, uneven splits, emphasizing the material's dryness and decay. This texture's surface has a rough, brittle quality, with pronounced layering revealing the coarse wooden substrate beneath the paint. Ideal for realistic simulation of old, damaged signs, rustic fences, or weather-beaten props in 3D environments, this tileable 4K texture is PBR-ready and adaptable to engines like Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. Its unique colorful peeling paint with prominent holes enhances visual storytelling in scenes featuring abandoned urban settings, outdoor aged wooden structures, post-apocalyptic worlds, or vintage design elements. Use it to add authentic wear and character to your 3D assets and environments requiring detailed surface deterioration.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.