Cracked & Holes PBR Texture of Multi-Colored Peeling Painted Wood

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Cracked & Holes of Multi-Colored Peeling Painted Wood seamless PBR texture preview
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Texture Info

IDcracked-seamless-pbr-cracked-painted-wood-texture-with-holes-2
CategoryCracked & Holes
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This high-resolution seamless PBR texture captures a richly detailed surface of aged painted wood, worn from time and exposure. The wood base is fractured with deep holes resembling chipping or small craters, surrounded by extensive peeling and cracked paint layers. The palette features vibrant yet weathered shades of mustard yellow, turquoise teal, and muted pink, blending together with rough chipped edges and flaking patches. The cracks form an irregular, web-like pattern with jagged, uneven splits, emphasizing the material's dryness and decay. This texture's surface has a rough, brittle quality, with pronounced layering revealing the coarse wooden substrate beneath the paint. Ideal for realistic simulation of old, damaged signs, rustic fences, or weather-beaten props in 3D environments, this tileable 4K texture is PBR-ready and adaptable to engines like Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. Its unique colorful peeling paint with prominent holes enhances visual storytelling in scenes featuring abandoned urban settings, outdoor aged wooden structures, post-apocalyptic worlds, or vintage design elements. Use it to add authentic wear and character to your 3D assets and environments requiring detailed surface deterioration.
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Best Uses for This Texture

  • Wood floors, parquet and wall panels
  • Furniture, cabinets and product renders
  • Rustic beams, fences and exterior props
  • Game environment surfaces
  • Archviz interiors and close-up material shots

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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