This seamless PBR texture showcases intricately cracked and shattered glass fragments with sharp jagged edges and a distinct blue tint. The surface is glossy and reflective, capturing the characteristic transparency and light refraction of broken glass. The cracked pattern is irregular and web-like, with overlapping fractured pieces creating a complex mosaic of shards. Fine fractures and subtle surface imperfections add realism, while the cool blue-gray tones enhance the brittle brittle appearance. This tileable 4K texture is PBR-ready, enabling realistic rendering of damaged glass surfaces in Blender, Unreal Engine, Unity, 3ds Max, Cinema 4D, and other 3D software. It is perfect for crafting shattered glass effects, broken windows, sci-fi or industrial environments, or décor elements where detailed glass damage is required. The high resolution and seamless quality ensure flawless tiling and maximum detail from close-up shots to background assets. Use this texture to bring authentic shattered glass nuances to your 3D models, architectural visualizations, games, or VFX projects, enhancing scene realism and visual impact with convincing light behavior and dynamic fracture patterns.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.