This seamless 3D texture showcases an exquisitely detailed burnt wood surface capturing the complex aftermath of intense fire damage with photorealistic precision. The base material is natural wood featuring charred bark and carbonized layers where the original grain and fiber orientation have been altered by extreme heat exposure. The surface finish reveals a rugged oxidized blackened crust interspersed with subtle ash-gray residues and deep scorch marks highlighting the porous weathered nature of the charred timber. The texture’s intricate micro-variations in the bark and underlying wood structure are faithfully rendered emphasizing the realistic interplay between rough cracked surfaces and smoother carbonized patches that result from the fire’s impact.
Rendered in PBR 8K resolution this texture excels in conveying material authenticity across multiple shader channels. The BaseColor (Albedo) layer depicts the nuanced burnt hues from dark ebony to muted charcoal and faint reddish undertones where heat-altered wood fibers remain visible. The Normal map captures the coarse relief of cracked bark and charred grooves enhancing depth and tactile realism. Roughness values fluctuate naturally to represent the varying degrees of surface smoothness—matte brittle char contrasted with slightly glossy resinous crevices. The Metallic channel is minimal reflecting the organic non-metallic nature of wood while Ambient Occlusion adds shadow depth within fissures and textured depressions. Height/Displacement maps provide subtle elevation changes perfect for enhanced parallax effects or geometry displacement in real-time engines.
Optimized for seamless tiling this burnt wood 3D texture is fully compatible and ready for use in Blender Unreal Engine and Unity supporting high-fidelity architectural visualizations realistic gaming environments and detailed post-fire damage simulations. For best results it is recommended to carefully adjust UV scaling to maintain the natural grain proportions and tune roughness levels to achieve the desired balance between charred matte areas and slightly reflective burnt resin surfaces. This approach ensures a consistently believable appearance under neutral flat lighting conditions emphasizing the texture’s intricate details without relying on artificial shadows or additional effects.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.