This 4K PBR texture features a seamless transparent yellow glass surface with intricate swirling and wavy patterns that replicate the natural refractive and reflective properties of highly polished colored glass. The texture presents varying thicknesses and ridges, providing a dynamic and fluid look with a glossy finish. The golden-yellow tint adds warmth and vibrancy, making it suitable for luxury or artistic materials in 3D visualizations. Its seamless tileability ensures smooth repetition without visible seams, allowing for versatile application on various 3D assets such as decorative objects, architectural details, or glass sculptures. The normal and roughness maps capture subtle surface distortions and reflections, enhancing photorealism in rendering engines like Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. This texture elevates the visual impact of projects requiring a unique translucent, colored glass effect with high fidelity and seamless integration.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.