cracked maroon leather PBR texture with detailed grain and deep fissures

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Cracked Maroon Leather With Detailed Grain And Deep Fissures seamless PBR texture preview
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Texture Info

IDleather-seamless-cracked-maroon-leather-pbr-texture-for-3d-models
CategoryLeather
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This high-quality seamless 3D leather PBR texture showcases a rich maroon color leather surface characterized by a pronounced cracked pattern. The texture reveals an intricate network of deep fissures and creases that segment the surface into irregular, tile-like panels. Each panel displays varied subtle grain and soft wrinkles, emphasizing the worn and aged nature of the leather. The leather’s finish presents a slightly matte to moderately satin look, with subtle highlights accentuating the cracks and raised leather edges, adding depth and realism. This texture is perfectly tileable, ensuring smooth repetition across large surfaces, and is fully PBR-ready for physically-based rendering workflows in software like Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. Its unique cracked and weathered appearance makes it ideal for vintage or rugged leather goods such as aged bags, boots, distressed furniture, or game assets requiring a tactile, authentic worn leather look. Use it to create convincing old leather upholstery, protective gear, or fantasy armor in your 3D visualizations and game environments where surface detail and realistic material response are paramount.
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Best Uses for This Texture

  • Furniture, seats and upholstery
  • Bags, accessories and product renders
  • Vehicle interior materials
  • Game props and close-up assets
  • Fashion and luxury material previews

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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