The Carton Box Cardboard Texture (Paper 0025) presents a highly detailed and realistic portrayal of typical carton box surfaces, focusing on the organic and fibrous composition inherent to cardboard material. This texture accurately captures the layered cellulose fibers and paper pulp base substrate, which are naturally bonded through adhesives to create a sturdy yet flexible sheet. The fibrous aggregates and grain orientation within the paperboard give it a characteristic porosity and subtle roughness. Surface details such as wrinkled and folded marks reflect the mechanical stresses and creases commonly found on packaging boxes, contributing to an authentic tactile impression. These irregularities enhance the natural feel of the material, emphasizing the interplay between the fibrous texture and the slight variations in fiber density and compression.
In terms of physical-based rendering (PBR), this texture excels with its comprehensive channel maps. The BaseColor (Albedo) map features muted brown and beige tones typical of untreated cardboard, with natural variations caused by fiber distribution and minor discolorations within the paper pulp. The Normal map adds depth by simulating embossed folds, creases, and fiber relief without increasing polygon count, while the Roughness map ranges from medium to high values, reinforcing the matte, non-reflective surface finish that is characteristic of cardboard. The Metallic channel remains neutral, as cardboard is inherently non-metallic. Ambient Occlusion enhances shadowing in recessed areas such as folds and indentations, creating convincing depth and dimensionality. The Height (Displacement) map supports parallax occlusion effects, emphasizing layered fiber structures and subtle surface imperfections for enhanced realism.
Available in up to 8K resolution, this seamless cardboard texture is optimized for use in Blender, Unreal Engine, and Unity workflows, enabling highly detailed and realistic packaging visualization, product design, and environmental modeling. For best results, it is recommended to carefully adjust the UV scale to align with the real-world dimensions of carton boxes. Additionally, fine-tuning the roughness map can simulate subtle wear patterns or varnished finishes to match specific design requirements. Utilizing the height map in parallax occlusion shaders can further elevate the tactile presence of folds and wrinkles, enhancing the overall authenticity of the cardboard surface in 3D scenes.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.