Seamless 3D PBR texture of hand-painted cherry fruit pattern with scattered green leaves

Seamless texture (tileable) · PNG. License: Free for personal & commercial use.

Pattern Bundle - Seamless 3D PBR texture of hand-painted cherry fruit pattern with scattered green leaves texture preview

Texture Info

IDpattern-bundle-cheery-seamless-pbr-cherry-pattern-texture-with-green-leaves
CategoryPattern Bundle
FormatsPNG
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
ColorsRGB
TileableYes
This seamless 3D PBR texture presents a charming pattern of juicy red cherries paired with vivid green leaves against a crisp white backdrop. The cherries appear with soft brush strokes that simulate hand-painted watercolor art, delivering a natural and slightly textured feel. Each cherry is individually illustrated with gentle shading, subtle highlights, and varying stem positions, creating a dynamic and organic arrangement. The surrounding green leaves, delicately detailed with visible veins and smooth edges, provide a fresh contrast that enhances the pattern's playful rhythm. The composition is evenly spaced to ensure a balanced and tileable repeat that seamlessly blends at edges, making it ideal for continuous surfaces without visible breaks or awkward transitions. This texture is PBR-ready, optimized for rendering in popular software such as Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. Its fresh and vibrant character makes it a perfect choice for stylized 3D assets, decorative wallpapers, fabric designs, packaging materials, or any scenes requiring a lively fruit-themed embellishment. The print-like quality fits well within stylized interiors, branding visuals, and playful product renderings, offering a blend of artistic charm and technical precision unique to this cheery pattern.

How to Use These Seamless PBR Textures in Blender

This quick guide shows how to connect a seamless PBR texture set in Blender using Principled BSDF. The workflow works for tileable materials used in Blender, Unreal Engine, Unity, archviz, and game environments.

What Is Included

Blender node setup overview for a seamless PBR texture
Example node layout for a standard PBR material in Blender.

Quick Start

  1. Open the Shader Editor and create a new material.
  2. Add an Image Texture node for each map you want to use.
  3. Set Color Space to sRGB for Albedo and to Non-Color for Normal, Roughness, Metallic, AO, Height, and ORM.
  4. Connect the maps to the matching inputs on Principled BSDF.

Recommended Connections

Adding an image texture node in Blender
Add an Image Texture node before assigning the downloaded maps.

Using ORM Maps

If your download includes a packed ORM texture, split its RGB channels: R = AO, G = Roughness, B = Metallic. This is useful for Unreal Engine and other optimized real-time pipelines.

Tiling and UV Scale

Because these textures are seamless, you can repeat them across large surfaces without visible seams. Use a Mapping node to increase or reduce tiling density on floors, walls, terrain, props, and modular assets.

Common Mistakes

Loading a downloaded texture set into Blender
Load the downloaded texture set and wire the maps to Principled BSDF.

For more examples, browse related categories such as Wood Textures, Concrete Textures, and Metal Textures.

AITEXTURED Tools

Build, preview, and export seamless PBR materials. Generate full map sets from a single image, inspect them in a real-time WebGL viewer, and re-package maps for Unreal, Unity, and Blender—directly in your browser.

3D Texture Generator

AI text-to-texture: type a prompt and get a seamless, tileable base image ready for PBR workflows (great starting point for materials).

AI texture generator • text to texture • seamless tileable • 1K–8K PNG/WEBP • prompts • procedural • PBR-ready
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PBR Texture Generator

Create a full PBR set (Normal, Roughness, AO, Metallic, etc.) from a single image. Seamless and tiling-friendly.

generate PBR textures • normal map • roughness • AO • metallic • tileable • 1K–8K PNG • free
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Online Texture Preview

Instant WebGL viewer: inspect materials on a sphere, plane, and cube. Check tiling and lighting in real time.

WebGL PBR viewer • 3D material preview • tiling check • albedo/normal/roughness/metallic/AO/height • Blender • Unity • Unreal
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Unity / Unreal / Blender Mapper

Re-packages maps per engine: Unreal (BaseColor + ORM), Unity (Mask/MetallicSmoothness), Blender (separate channels).

Unreal ORM • Unity HDRP/URP • Mask/MetallicSmoothness • DX/GL normal map • channel packing • auto-detect • ZIP output
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Image Converter

PNG ↔ JPG ↔ SVG: fast convert, SVG rasterize, embed/trace options, quality & background controls.

image converter • PNG to JPG • JPG to PNG • SVG to PNG • SVG to JPG • PNG/SVG background • JPG quality • vector trace (potrace)
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