This high-quality PBR texture features an array of vintage plastic mobile phones, arranged in a tight, uniform pattern with varied colors such as red, yellow, blue, and black. The texture captures the subtle glossy sheen and wear typical of aged plastic devices, complete with button details and green LCD screens showing pixel patterns. The phones are positioned diagonally in neat rows, creating a repetitive but non- pattern that highlights retro technology aesthetics. Slight surface wear and different color shades add authenticity and character to the texture. Ideal for use in 3D projects in Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, this texture emphasizes plastic materials with realistic touch and visual interest for vintage or tech-inspired scenes. Note that the texture edges do not tile, so it is best used in projects requiring unique paneling or artistic composition rather than coverage.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.
Can I use it in Blender, Unreal Engine and Unity?
Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.
Is commercial use allowed?
Commercial-use permission is not verified for this record. Confirm the original source and license before production use.