Vintage Mobile Phone Pattern Plastic PBR Texture 4K Preview

Seamless texture (tileable) · PNG, WEBP, PBR ZIP. License: AITextured Free Commercial License (FCL) v1.1. Free personal and commercial use. Raw resale, standalone redistribution, mirroring/scraping, competing asset packs, and AI/ML training are not allowed without written permission. Attribution is not required, but appreciated..

Vintage Mobile Phone Pattern Plastic Preview seamless PBR texture preview

Texture Info

IDplastic-pbr-vintage-mobile-phone-plastic-texture-4k-preview
CategoryPlastic
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
ColorsRGB
TileableYes
This high-quality PBR texture features an array of vintage plastic mobile phones, arranged in a tight, uniform pattern with varied colors such as red, yellow, blue, and black. The texture captures the subtle glossy sheen and wear typical of aged plastic devices, complete with button details and green LCD screens showing pixel patterns. The phones are positioned diagonally in neat rows, creating a repetitive but non- pattern that highlights retro technology aesthetics. Slight surface wear and different color shades add authenticity and character to the texture. Ideal for use in 3D projects in Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, this texture emphasizes plastic materials with realistic touch and visual interest for vintage or tech-inspired scenes. Note that the texture edges do not tile, so it is best used in projects requiring unique paneling or artistic composition rather than coverage.

Best Uses for This Texture

  • Product visualization and industrial design
  • Electronics casings and device mockups
  • Game props and synthetic surfaces
  • Furniture details and interior panels
  • Clean studio renders with controlled roughness

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.

Can I use it in Blender, Unreal Engine and Unity?

Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.

Is commercial use allowed?

Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.

AITEXTURED Tools

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