Seamless PBR Ice Texture Featuring Bubbles and Cracks

Seamless texture (tileable) · PNG, WEBP, PBR ZIP. License: AITextured Free Commercial License (FCL) v1.1. Free personal and commercial use. Raw resale, standalone redistribution, mirroring/scraping, competing asset packs, and AI/ML training are not allowed without written permission. Attribution is not required, but appreciated..

Ice Featuring Bubbles and Cracks seamless PBR texture preview

Texture Info

IDice-seamless-pbr-ice-texture-with-bubbles-and-cracks-4k
CategoryIce
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
ColorsRGB
TileableYes
This 4K PBR ice texture presents a highly detailed surface of translucent frozen ice, marked by irregular cracks and clusters of air bubbles trapped within. The subtle blue tint throughout the texture enhances the realistic cold and frozen appearance, characteristic of natural ice formations. The cracks form delicate, jagged lines that stretch across the surface in an organic pattern, while the variously sized bubbles add an intriguing depth and variation to the material. The overall surface is smooth but visually complex, making it ideal for realistic renderings of icy environments, frozen lakes, glaciers, or winter-themed 3D scenes. Its seamless tileability assures that the texture can be repeated infinitely without visible edges, facilitating use in large-scale 3D models or environments in popular software such as Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. This texture is PBR-ready, ensuring accurate reflections, roughness, and normal mapping for physically-based rendering workflows.

Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.

Can I use it in Blender, Unreal Engine and Unity?

Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.

Is commercial use allowed?

Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.

AITEXTURED Tools

Build, preview, and export seamless PBR materials. Generate full map sets from a single image, inspect them in a real-time WebGL viewer, and re-package maps for Unreal, Unity, and Blender—directly in your browser.