This high-resolution PBR ice texture captures the intricate frost and cracking patterns typical of natural ice formations. Featuring a smooth, glossy surface with irregular frost lines and ridge details, it exhibits a translucent bluish-gray tone that conveys coldness and depth, characteristic of frozen water. The texture highlights complex surface undulations and semi-transparent qualities, adding realism to digital materials that simulate ice sheets, frozen lakes, or glaciers. This texture is non- due to its organic surface details and subtle non-repeating patterns, making it perfect for use in close-up renders or scenarios where a single, highly detailed ice surface is needed. Compatible with Blender, Unreal Engine, Unity, and other 3D applications, it enables artists to produce photorealistic ice effects with accurate reflection and roughness properties. Its detailed surface damage includes fine frost etching and varied light reflections, supporting natural light interaction for realistic visual outputs.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.